Camera app
I spent two years as UI/UX lead on the Camera app, built with our team in China and shipped on every Wiko device. The real challenge wasn’t the interface itself. It was making it work everywhere: different Android versions, different screen sizes and shapes, wildly different hardware. The app kept evolving the whole time. Here are some of the layouts, animations, and prototypes from that work.
Role
Art direction, UI/UX, Motion
Company
Wiko mobile
Camera notch variations
Video modes
Camera zoom states sample
Camera iconography set
Switching modes motion
Camera zoom onboarding motion
Zoom interactions high fidelity prototype