Camera app

I spent two years as UI/UX lead on the Camera app, built with our team in China and shipped on every Wiko device. The real challenge wasn’t the interface itself. It was making it work everywhere: different Android versions, different screen sizes and shapes, wildly different hardware. The app kept evolving the whole time. Here are some of the layouts, animations, and prototypes from that work.

Role

Art direction, UI/UX, Motion

Company

Wiko mobile

Camera notch variations

Video modes

Camera zoom states sample

Camera iconography set

Switching modes motion

Camera zoom onboarding motion

Zoom interactions high fidelity prototype